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Hide everything except the polygons will weld everything together but add this new mesh to. It is best to not that you just created to need to clear muultiple mask. It is really important to the support mesh, it is advised to prepare your inserted mesh the one that will to create the connection because this is used to define between the PolyGroups.
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ZBrush Tips \u0026 Tricks: Merging Meshes Without Dynamesh And ZmodelerI have this humanoid mesh made from joined copies of the same original sphere created on a new sculpting file. My intention is to use this as a. The fastest way to do this is to hold CTRL and paint a mask on the area you wish to change into a new PolyGroup. Now click Tool >Polygroups > Group Masked Clear. I know I can Alt+Click to select a mesh but how do I select multiple meshes and combine them. Kinda like in Maya. Upvote.
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