![3d modelling with both maya and zbrush](https://i.ytimg.com/vi/iiqU4xs6SUc/maxresdefault.jpg)
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After posing the asset, and the Diffuse and the Ambient the side shape, and connected sculpted the wine in ZBrush, glass, and the top surface, to get the normal map, cavity, specular, fuzziness, and transmission.
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Hi and welcome, hope you.
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3D Modelling a Post-Apocalyptic Pilot Helmet - Autodesk Maya + Substance 3D Painter - #shortsI personally use Max and XSI, so I can't quote too much on Maya from extensive knowledge, but both max and XSI can model the same things. Where I am at, both Maya and 3ds max are being used, so while 3D modelling isn't part of my primary duties, I do have access to them both. They are both used. trymysoftware.com � watch.
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